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Decision Quest MEGA BUNDLE, Printable Team Building Activities & Group Icebreaker Games
Decision Quest MEGA BUNDLE, Printable Team Building Activities & Group Icebreaker Games
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A bundle of 8 group decision-making story activities! Includes every Decision Quest game in the shop! Use as group icebreakers and team building challenges. Each activity involves a brief multi-round story...in each round groups will have to make decisions depending on the situation they find themselves in. These team building activities are all about communication, discussion, and decision-making as a group while facing a time limit. Each story activity will take about 20-30 minutes but you can adjust the time of each round according to your own needs. Provides a quick and easy option for a staff meeting, team gathering, class game, or whenever you need a short team-building challenge.
These printable downloads are set up as PDF files for printing on standard 8.5 x 11 inch paper. Each game comes as a ZIP FILE download containing all the PDFs for that activity. This bundle contains 8 ZIP FILES...one for each activity.
MEGA BUNDLE QUESTS…
Desert Island: You and friends are heading to a tropical vacation when your small sea plane breaks down and has to crash land in the ocean. As it sinks, your group must decide what to throw into an inflatable raft for survival and make your way toward a nearby deserted island.
Fallout Shelter: You’re hanging out at Bob’s backyard barbeque when suddenly everyone receives cell phone alerts that nuclear missiles are incoming. Your host informs you that he has a fallout shelter in his backyard and tells everyone to gather as many supplies as they can before heading to safety.
Space Mission: Your captain has received a strange signal from a nearby planet and asks for volunteers to fly a shuttle down to investigate. You must pack up storage crates for your mission and deal with events as they unfold.
Zombie Apocalypse: Your group decides to go on a scavenging run but only has time to loot one location. You must decide which store to loot and what items to grab. Things don’t go as smoothly as you’d hoped and you must deal with some zombies along the way. Try to get everyone out in one piece and go home with as much loot as you can.
Covert Heist: You’ve been hired to steal artifacts and valuables from the island hideout of a crime boss. Your team will attempt to retrieve the most valuable items they can from the vault and make it out safely. The team who makes it out with the highest dollar amount wins.
Grocery Gauntlet: Compete against other groups on a TV game show. There are 3 main game rounds on Grocery Gauntlet called "Name that Price", "Price Match", and "Shopping Spree." The game facilitator will award points in each round, track them with the team points tracker, and ultimately announce a winner.
Office Portal: Participants will start by choosing which office character they want to play by selecting a character sheet. This story takes place on a Friday at the office...a mysterious portal appears and sucks in one of your co-workers. Your team decides to grab office items for defense and jump into the portal to save her. Good luck!
Alien Abduction: Decide what to pack in your backpack for a hiking/camping trip. While enjoying the outdoors you get abducted by an alien spaceship and must ultimately deal with a curious but evil alien. Can you appease him so he returns you to Earth?
WHAT YOU'LL RECEIVE…
8 ZIP FILES containing…
- Decision Quest: Desert Island (3 PDFs)
- Decision Quest: Fallout Shelter (3 PDFs)
- Decision Quest: Space Mission (3 PDFs)
- Decision Quest: Zombie Apocalypse (5 PDFs)
- Decision Quest: Covert Heist (5 PDFs)
- Decision Quest: Grocery Gauntlet (5 PDFs)
- Decision Quest: Office Portal (5 PDFs)
- Decision Quest: Alien Abduction (4 PDFs)
HOW TO PLAY...
- As the facilitator, follow the instructions sheet to guide the activity.
- Create groups of 3-5 people.
- Distribute copies of the appropriate handouts according to instructions.
- Start the activity by reading aloud “Round 1” from the story sheet and give the groups the stated amount of time to make their decisions for that round.
- When time is up move on to reading aloud “Round 2” from the story sheet and give groups time to make their decisions.
- Continue until the story is concluded.
- Give each group a chance to discuss how their communication and decision making progressed during the activity, what items they have left at the end if any, and why they ultimately narrowed it down to those items.
IMPORTANT INFORMATION…
This product is NOT set up to be editable. It is a ready to print activity.
This is a digital download. Nothing physical will ship.
This product is for personal use only.
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